ToonKit for Cycles is the best Cartoon, NPR, PSR and Expressive Rendering solution for Cycles and Blender. Start now with Blender 2.79 and be ready for Blender 2.8
The Most Requested Features
For NPR and Expressive Artists!
Fast, Powerful, Interactive
Tookit for Cycles is based on OSL shaders that are fully interactive and integrated in Cycles Node System and Blender’s Viewport.
ToolKit shaders are Lightning Fast and most of they will converge to a noiseless production quality image in only 32 samples!
Designed By Artists for Artists
Tookit for Cycles was designed by artists like you that want to explore the full potential of Cycles and Blender for NPR, PSR and Expressive Rendering.
Your Style. Any Style
In ToonKit all node outputs are Colors. That’s true inclusive for Shading, Shadows and Specular. No more mix restrictions for your creativity! It’s just ready for Cartoon, NPR, PSR and Stylish rendering.
Tookit for Cycles implements two fast and stable LineArt nodes for Cycles with controls of the influence of Normals, Depth, Object Id, Silhuete and Vertex Color.
Toonkit for Cycles implement many features for technical art such Cool-Warm Shaders and Line Rendering.
Faster is always Better!
ToonKit Shaders are made to be fast enough to provide realtime previews in viewport and impressive render times in 4K production quality images.
ToonKit Professional is fully integrated in Cycles and Blender Node System as an Addon.
The Cycles Nodes workflow you already love but with much more control in your hands. See automatic previews almost in realtime for every node included LineArt , fully configured Shadings, Shadows and much more.
LineArt Rendering in Viewport
ToonKit Implements the first two LineArt Solutions for Cycles. It’s Fast, Stable and can provide viewport previews almost in realtime. Sampled LineArt Shader is available at the Personal Version for everyone and Deterministic version at the Professional Only.
All Node Outputs are Color
No more Closure and Shader Mixing Restrictions. In ToonKit all Outputs are freely mixed values such Colors, Floats or Vectors. Mix Shading, Shadows, Specular, LineArt and others as you wish to get your style.
Rim Light, Normalized Depth, Ambient Occlusion, LineArt
Directional Light Nodes
Directional Shading and Shadows with full control of style, light-to-dark gradient and much more
Point Light Nodes
Point Light Shading and Shadows with full control of style, light-to-dark gradient and much more
Other Light And Shading Components
Full Controlled Specular, Cool-Warm Shading
Normals of object can be simplified creating more smooth surfaces for Shaders and Effects.
Procedural Textures for Hair and Halftone with multiple patterns
Matcap and Ramps2D (Xtoon) Texture Mappers
Map any texture as Matcap or 2D Ramps for use.
Sprite Sheet Texture Mapper
Mapper for Load animated SpriteSheets as textures inside Cycles
Blur, Paint and Pixelated Node Effects for distort Textures use inside Cycles
Get it Now!
And add more style to your Art
Contains the OSL Shaders files and some simple samples.
All models used in this page and product presentation are avaliable in BlendSwap (www.blendswap.com) under Creative Commons : CC-BY , CC-BY-SA or other Open Source Licenses. Those are the original authors: danielfc10, Shados, cherrypie, julioras3d, sharon, ramzy491