LineArt

lineart

Render only linearts. Can be used with global or per node settings

  • Use Global: Use local or global settings. For global settings check the Render Settings Section
  • Core: Deterministic: 0, Sampled: 1
  • Mode: Deterministic Only. Ortogonal : 0, Diagonal 1, Radial 2
  • Relative: Use or not Size by Distance
  • UseSilhuette: Use or not silhuette
  • UseObj: Detect or not object discontinuities
  • UseMatId: Detect or not material discontinuities
  • UseNormal: Detect or not normal discontinuities
  • UseDepth: Detect or not depth discontinuities
  • UseAllPasses: Use all ray passes or only direct
  • Size: Line Thickness
  • NormalLimit: Normal discontinuties clamp value
  • DepthLimit: Depth discontinuties clamp value
  • ClampDistance: Distance discontinuties clamp value
  • ClampAngle: Angle discontinuties clamp value
  • LineStyle: Modulate the Size by this value
  • LineID: Use the LineID

lineart