Lamp Shading
The shading pass of a specif lamp object.
- Cels: Cell count value of the cell shading. 0 = disabled
- Terminator: Shadow Terminator Fix bias
- SelfShadow: 1 to enabled, 0 to disabled
- Specularity: Specular intensity produced by this lamp
- SpecSmooth: Specular smoothness
- Normal: Normal deformation of the geometry
Basic Usage
Examples
Diferent cell values